Martin James Mods
And maybe some other things I've forgotten about....
Saturday, 27 May 2017
SH3 - Wooden Lifeboats Mod Replacement Textures
Description
Replaces the textures of Wooden Lifeboats + Crew in Water Mod, which includes crates, barrels, drums, dinghies & wooden boats.
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Installation
Unpack .zip and drop contents of into your data directory or use JSGME to install after Wooden_Lifeboats_Mod_1.1.
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Download
Wooden Lifeboats Mod Replacement Textures v1.0
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Fallout 4 - No Diner Bench Upholstery Rips
Description
No more repetitive rips in the upholstery.
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Installation
Drop contents of .zip into your Data directory.
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Download
No Diner Bench Upholstery Rips v1.0
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Fallout 4 - Drumlin Diner Overhaul
Description
Makes the Drumlin Diner look like it should have been, a believable diner and trading business.
- Cleans up the rubbish including the skeleton.
- It's meant to be a trading business so gives Trudy something to sell.
- Makes the building look defendable.
- Many assorted issues fixed.
- Complete overhaul.
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Installation
1) Drop the Drumlin Diner Overhaul.esp into your Data directory.
2) Set the load order.
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Download
Drumlin Diner Overhaul v1.0
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Tuesday, 9 August 2016
DCS - RPG Mod
Description
Adjusts the RPG infantry settings so they fire on low flying aircraft as well as ground vehicles.
Changes RPG settings from
GT_t.LN_t.RPG.type = 2
GT_t.LN_t.RPG.PL[1].reload_time = 60
GT_t.LN_t.RPG.PL[1].ammo_capacity = 3
to
GT_t.LN_t.RPG.type = 3 (Ability to fire on low flying aircraft.)
GT_t.LN_t.RPG.PL[1].reload_time = 10 (60 seconds to reload?)
GT_t.LN_t.RPG.PL[1].ammo_capacity = 6 (Well why not eh?)
DCS World v1.5.4
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Download
DCS World RPG Mod v1.0
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DCS - Labels Mod
Description
Designed to be more concise than the default labels, allowing vehicles to only be defined at realistic distances within the limitations of DCS World.
* = Aircraft
+ = Ground and ship target
No labels for "weapons" such as SAM missiles.
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Download
DCS World Labels Mod v1.04
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Monday, 8 August 2016
DCS - Single Player Mission - DCS SA342L Gazelle Insurgents S&D SP 001
Description
Title: Insurgents S&D
Vehicle: SA342L Gazelle
Type: Single Player Mission
Platform: DCS World v1.5.4
Includes: Dismounts Script by Marc "MBot" Marbot
Your mission is to search and destroy insurgent vehicle convoy, comprising of one UAZ, one Ural-375 with a ZU-23 AA and three Kamaz covered trucks travelling from Chakva region to Mahindzhauri region. Possible resistance from insurgent infantry with AKs, RPGs and Igla short-range SAMs.
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Installation
There are two versions of this mission, scripted and unscripted. When attacking the convoy, the scripted version creates more infantry from parked trucks. The reason there's two versions is that I have found that when the script runs there's a short game pause.
Pick if you want either the scripted version or unscripted version.
Copy DCS SA342L Gazelle Insurgents S&D SP 001.miz into your \Saved Games\DCS\Missions\Single\ directory.
If you are using the scripted version copy the DismountsScript.lua into your \DCSWorld\Scripts\ directory.
Open the Mission Editor, load mission, click on 'Set Rules for Trigger', click on first entry and make sure 'Do Script File' entry points to the DismountsScript.lua file you added to your scripts directory.
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Download
DCS SA342L Gazelle Insurgents S&D SP 001 v1.02
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Sunday, 10 July 2016
Skyrim - Reachcliff Cave Overhaul
Description
Reachcliff Cave needed some love as it was a horrible mess, sadly underutilised.
- Fixed all issues such as ruins sconces emitting light even though they had no fire in them due to quest stage mess-ups.
- Fixed all quest stage object issues.
- All lighting replaced and made to look realistic (dependent on which lighting mod you're using).
- Dark cave lighting that darkens further as you get closer to Namira's shrine.
- Added a room for Eola to sleep etc as she alludes to being "forced" out by draugr.
- Disabled overly bright and glitchy low-level mist.
- Lots of stuff really.
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Lighting Mod Compatibility (Important)
If you use this mod with a lighting mod that changes the Reachcliff Cave cell lighting, you may have to remove those edits from your lighting mod with TES5Edit.
Remove.
Block 7 Subblock 6
ReachcliffCave01 "Reachcliff Cave" [CELL:00015227]
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Download
Reachcliff Cave Overhaul v1.0
Reachcliff Cave Overhaul v1.01
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