Friday 10 June 2016

Skyrim - Dawnguard Sentries and Outposts



Description

Creates four Dawnguard outposts at Riften, Solitude, Whiterun and Markarth and populates them with Dawnguard who help the city guards protect against the vampire menace. As I didn't want to reinvent the wheel I recommend using this mod with Immersive Patrols.

  • 19 Dawnguard NPCs with full sleep, work, relax AI rota.
  • 3 new buildings.
  • 4 new internal cells.
  • Buildings and NPCs gradually develop and populate (complete after quest 'A New Order').
  • All the lighting made to look realistic (dependent on which lighting mod you're using).

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Bugs and Stuff

Known Issues:

NPCs Not Turning Up for Work

V1.03:
Markarth, The Forsworn Conspiracy. When initially entering Markarth the Dawnguard that stands by the main gate is often assigned the dialogue "Everyone stay back. The Markarth city guard have this all under control. There are no Forsworn here." after Weylin attacks Margret as he is the closest to the player and is in every practical sense a Markarth guard. It would be best if only the Markarth guards are assigned this dialogue. If you don't want the Dawnguard to say this dialogue enter Markarth during the day. 6am to 6pm. It would be nice to remove some of the Markarth guards and have only Markarth guards say the quest dialogue but it's beyond my modding capabilities.

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Download

Dawnguard Sentries and Outposts v1.02
Dawnguard Sentries and Outposts v1.03 (adds Markarth)

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